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macro for normal view to selection

  • Thread starter Thread starter marcof
  • Start date Start date
if you read what marcof says

if you work on an industrial project of 50x50 meters (50000x50000 mm) and you have to work on a surface of 100x100 mm you want to wheel. . .

read threads well (especially if they are short)
Hello, I read the discussion on the forum and how did you solve the "normal" command in solidworks?
at the momneto I have to add to the normal command to also --> zoom area and then you have to rotate the view .... .
I don't think this is the optimization of this problem.
 
I believe I have understood how the "normal" command is reasoned if I can make my contribution.
just don't select any surface first and plick simply on the "normal" button and the video zone is centered normal to the graphics area without repositioning the entire model in the graphics area but only the detail framed.
 
"normal a" is used for perpendicular orientation to a plane or surface. without a selection makes no sense. If the model is very large and the zoom is far away from the area of my interest, I make a zoom window, recalling it with a quick button.
 

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