Sasso SP
Guest
hello to all, first I apologize for not being presented in my first discussion, my name is savior I am a mechanical designer working in a technical study.
as already mentioned before my gear and mechanical one but since a month I have been facing the designs of details (games) with complex surfaces (bambol frames - monsters).
for these reasons I am beginning to learn rhino and would like to know if you know about the techniques for modeling through the surface control points?
Thank you.
as already mentioned before my gear and mechanical one but since a month I have been facing the designs of details (games) with complex surfaces (bambol frames - monsters).
for these reasons I am beginning to learn rhino and would like to know if you know about the techniques for modeling through the surface control points?
Thank you.