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modelling mesch rhino

  • Thread starter Thread starter Sasso SP
  • Start date Start date

Sasso SP

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Bye to all,
I would like your advice on how to proceed to modify a partilcular where the mathematicians are mesch.
I'll explain better.
1_ should transform it into nurbs surfaces and then model it?
2_ should you model mesch?
n.b.
Once molded, I'll have to create a solid.
Thank you.
 
mesh is only useful to make. It's very heavy and little accurate from the fairing point of view.
 
Thank you for answering me, but I don't fully agree.
It is true that it is very heavy and little precise but in some cases it is easier and faster to model mesch that transform or extract them into nurbs.
 
If I have to make a model, I always do it in nurbs that are faster and more precise to model. starting from a mesh and going back to the nurbs I don't think it's useful.

You say that in some cases it's better to model mesh directly... it's a road I've never followed, so I don't know. Surely if there are mesh modeling tools means that it is as you say...by curiosity, would you make me some example where it is best to model mesh?
 
even if I have to start making a model I always do it in nurbs.
modeling tools exist (parlo per rhino) even if limited compared to those of the nurbs.
it is better to model through mesch when you have to apply changes to mathematicians already in mesch ( Scanned maths), because the conversion into nurbs is often complicated.
 

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