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move face with holes

  • Thread starter Thread starter cacciatorino
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cacciatorino

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Sometimes I happen to change a piece, moving a face on which holes are made. Now the problem is that these holes are not bound to stand on the face, so maybe I find myself with a hole m6 prof. fil.12, I move the face of 5 mm and the hole becomes m6x7 or m6x17, so I have to change these holes and restore the correct size.

Is there a way to move the faces so that the holes go behind them consistently?

use modeling v17.
 
If you select both the face and the hole is moved all together.
I understand that if the holes are so many the operation is long, but what is not with this sw?
 
If you select both the face and the hole is moved all together.
I understand that if the holes are so many the operation is long, but what is not with this sw?
You can't do that in 99% of cases because in the window it would end up stuff that was supposed to stay in place.

The next one who tells me that modeling is fast changing..... :mad:
 
I meant with "face mail" and not "setting from box"
modeling is very rapid in change if smooth cube designs and groups of max 10 parts
 
I meant with "face mail" and not "setting from box"
I'm sorry.
Understood, but at that point maybe I move the face first and then change holes + "extend to pattern"

p.s. actually doing as you say avoid to "eat" the holes when the movements are large.
 
Understood, but at that point maybe I move the face first and then change holes + "extend to pattern"

p.s. actually doing as you say avoid to "eat" the holes when the movements are large.
Yes, in fact, when you do a negative shift, if lospostamento exceeds the length of the hole. besides in this case to me leaves a purple cylinder separated from the plate.... and since it is separated you create a new part... and I have to go to erase ste strxxzxte and then remake the holes.....
 
Sometimes I happen to change a piece, moving a face on which holes are made. Now the problem is that these holes are not bound to stand on the face, so maybe I find myself with a hole m6 prof. fil.12, I move the face of 5 mm and the hole becomes m6x7 or m6x17, so I have to change these holes and restore the correct size.

Is there a way to move the faces so that the holes go behind them consistently?

use modeling v17.
hi, had you tried with instead of selecting move face use the casellin below with move group of faces?
 
modeling is very rapid in change if smooth cube designs and groups of max 10 parts
[mode bastardFLAME ON]It seems that it is the leading software encountered in the ut of the dice factories:tongue: they use it to make all the design of the basic solid, then the particular bevels of the edges and the semicircular excavations on the 6 faces make them exporting in step inside I don't know what other specialist software. :smile:[mode bastardFLAME OFF]
 
hi, had you tried with instead of selecting move face use the casellin below with move group of faces?
What are you going to do?
I think it's a bunch of baskets that pack up in the dark that when they make the suppellettili fall, they're pissed off.
Don't light it, I recommend!
:smile:
 
[mode bastardFLAME ON]It seems that it is the leading software encountered in the ut of the dice factories:tongue: they use it to make all the design of the basic solid, then the particular bevels of the edges and the semicircular excavations on the 6 faces make them exporting in step inside I don't know what other specialist software. :smile:[mode bastardFLAME OFF]
he made the joke.... he did...:biggrin:
 
hi, had you tried with instead of selecting move face use the casellin below with move group of faces?
Yes, I did, but for a trivial operation how to move a face I have to select "n" distinct entities, wouldn't it be better to bind the holes to the face they were created on?
 
Yes, I did, but for a trivial operation how to move a face I have to select "n" distinct entities, wouldn't it be better to bind the holes to the face they were created on?
look that the holes select them with only one "click", what you use to select the face to move.
 
Still... but you're dissatisable! ! !
But how many fucking holes did you do? Few fans and don't keep moving them!
:biggrin:
This morning the expert designer told me (rightly!): "Alessandro, we make sure that the group can be mounted inverted without making any new code, but using only selective instances!": the consequences were tragic about the number of faces to move! :biggrin:
 
This morning the expert designer told me (rightly!): "Alessandro, we make sure that the group can be mounted inverted without making any new code, but using only selective instances!": the consequences were tragic about the number of faces to move! :biggrin:
Then the sequence is this:

move face:
option group faces:
in the "selected" box, choose "tasca"
Selecting the face
and all the holes will be selected together with the face.
 
try to go on the hole icon in the dx bar and see in the " utility" section.
the command binds holes/face allows you to select holes and bind them to the face... partly then you find the command moves face/holes...and you have to use the command to move both the bound holes and the face.. .
 
try to go on the hole icon in the dx bar and see in the " utility" section.
the command binds holes/face allows you to select holes and bind them to the face... partly then you find the command moves face/holes...and you have to use the command to move both the bound holes and the face.. .
I don't find the command you're referring to, do you use any customization?
 

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