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plans,seats,points,sysco

  • Thread starter Thread starter Beth
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Beth

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Hey, guys.

One question!

When I work together with many parts and I view the plans, points etc. I see them all creating a real mess and often wronging the selections, in the context of
Component placement for example.
I use levels with rules by definitely improving the thing, using the search tool and its filters, but I have not yet found the optimal key.
Do you have any suggestions to give me please?

Hi.
 
hi, actually when there are so many components, the casino having so many references, is a good slowdown at work.

I personally believe that there is no single rule for all cases; When I used to make plants,
-all parts (both archive, and created ex-novo by standard-part) by default had all kinds of hidden references in levels
-Only on some fundamental parts (eg vines) I left only certain active references (on the vines, I left the stem axis)
- all levels had rules with "associative" option set, and no default levels were created via the config or other functions (this to reduce the number of levels created)
-at the time I needed to activate a reference, tree levels -> button "scratch" to select the model I wanted to activate the references and activate the category I was interested in.

not saving the state, when I reloaded the model in a new session of pro-e (creo idem), the levels were again off.

the long part is to prepare all models with the appropriate and off levels, and take the hand to call back quickly.
You can also put a macro on it, but "Save" a couple of clicks.
 
Hello and... thank you for the boy.

the best thing is to manage them through the levels, I recommend you to differentiate the levels of details and axiemes that contain the various references so as to activate them at will, if you then activate them or disable them through buttons connected to macros the game is done.
another very important advice, is to hide all those plans, axes etc. that you are needed to shape a piece, but that do not serve for couplings in the axiemi, it seems a waste of time, but it greatly reduces the possibility of errors when you go to work on complex assemblies.
 
thank you guys for your considerations.

I know these techniques a little bit, I think that taking advantage of the "restore status" option is very useful to me.
Sometimes I was useful to use the search tool as it allows you not to physically view the reference but to see the preview later deciding to select it.

I personally use the levels ( already fixed in start part) that by "rule" they call on a sink the default references (useful in assemblies) and in another the ex novi references (which mess up )
 
Hi, I'm trying to answer you.

another method I use is to give a significant name to references (those that can serve me) so that you can use them safely through the template tree.
 
hi, actually when there are so many components, the casino having so many references, is a good slowdown at work.

I personally believe that there is no single rule for all cases; When I used to make plants,
-all parts (both archive, and created ex-novo by standard-part) by default had all kinds of hidden references in levels
-Only on some fundamental parts (eg vines) I left only certain active references (on the vines, I left the stem axis)
- all levels had rules with "associative" option set, and no default levels were created via the config or other functions (this to reduce the number of levels created)
-at the time I needed to activate a reference, tree levels -> button "scratch" to select the model I wanted to activate the references and activate the category I was interested in.

not saving the state, when I reloaded the model in a new session of pro-e (creo idem), the levels were again off.

the long part is to prepare all models with the appropriate and off levels, and take the hand to call back quickly.
You can also put a macro on it, but "Save" a couple of clicks.
Hello, I answer here not to create any more discussion. :

how do I set default view of plans, axes, origin etc all disable only in assemblies?

Thank you.
 
Hi.

for a new set just change the starting set, while for an existing set it as you want and then save the state.
 
Hi.

for a new set just change the starting set, while for an existing set it as you want and then save the state.
Yes, but if I change the start of the assist, or generally any part or together, it doesn't give me the chance to save the state, the command remains disable. .
 
to me, with wf5, it makes me vary and save the state of stat part, both of the assemblies and of the details.
 
to me, with wf5, it makes me vary and save the state of stat part, both of the assemblies and of the details.
Maybe I'm wrong.
-I'll start together.
-hiding all floors, axes etc (with reference filter command, on the top bar at the center of the screen, just under the control bar of tab vis.model);
-does not save me the state, as 'state' is transparent and disactive;
 
the procedure does not bend, I repeat, with wf5 not from problems. We wait for some experts who work with creo.
 

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hi, actually when there are so many components, the casino having so many references, is a good slowdown at work.

I personally believe that there is no single rule for all cases; When I used to make plants,
-all parts (both archive, and created ex-novo by standard-part) by default had all kinds of hidden references in levels
-Only on some fundamental parts (eg vines) I left only certain active references (on the vines, I left the stem axis)
- all levels had rules with "associative" option set, and no default levels were created via the config or other functions (this to reduce the number of levels created)
-at the time I needed to activate a reference, tree levels -> button "scratch" to select the model I wanted to activate the references and activate the category I was interested in.

not saving the state, when I reloaded the model in a new session of pro-e (creo idem), the levels were again off.

the long part is to prepare all models with the appropriate and off levels, and take the hand to call back quickly.
You can also put a macro on it, but "Save" a couple of clicks.
it would take the opinion of the great 320......... .
 
it would take the opinion of the great 320......... .
Exaggerated!
If I understand the issue well, the filters in the center of the screen are only "active/unactive" and depend on the program, then the session, not the open file.
the real filters, are the levels, so if you want to disable references, you have to act there.
at the level of together, level with rule should be created, which incorporate all the desired references (then one for the planes, one for the axes etc.) also from the parts, so you can maintain the display of references on the parts (wanting) and hide them on the assemblies.
 

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