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polygons of a supericie

  • Thread starter Thread starter Piero1112
  • Start date Start date

Piero1112

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I have a problem in 3d printing of cylindrical surfaces since once built the v5 solids, the external surfaces come out segmented and I would like to increase the polygons that make it to make linear and uniform circumferences.
How can I do that?
 
You should import the file into a program that runs the mesh.
I know rhino, blender, z brush.
amounts .stl in rhino and carry it back by changing the number of polygons. the value I give is usually 0.05 tolerance.
the test license lasts 30 days or you have 25 saves.
But now I'm missing the procedure.
I never used it. I hope I gave you a hand.
 
I have a problem in 3d printing of cylindrical surfaces since once built the v5 solids, the external surfaces come out segmented and I would like to increase the polygons that make it to make linear and uniform circumferences.
How can I do that?
Are you referring to the standard stl format for "printing in 3d"? It's influenced by catia graphics settings, I think those you find under tools/option.... performance.
However, it should be quite simple to check, try an extreme value, carry out, extreme value opposite, and then, in a product amounts the two stl and check .
 
Are you referring to the standard stl format for "printing in 3d"? It's influenced by catia graphics settings, I think those you find under tools/option.... performance.
However, it should be quite simple to check, try an extreme value, carry out, extreme value opposite, and then, in a product amounts the two stl and check .
Maybe you solved my problem. I try to print and tell you. Thank you very much
 
the difference you should already see if you appear the 2 stl in the product (I say so to avoid wasting 3d prints....)
Thank you very much, problem solved. I wouldn't have found that thing myself. I tried to print and it came out perfect. Thanks again.
 

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