oq172
Guest
Good morning to all,
I have a problem with rendering in the studio, I created a parallelepipedo and I mapped a face with an image of a tool we use. now screen in modeling environment the texture covers well the object, but when I launch the rendering in the studio the face is not properly mapped; Is someone able to help a poor guy who wants to hammer the monitor?
I have a problem with rendering in the studio, I created a parallelepipedo and I mapped a face with an image of a tool we use. now screen in modeling environment the texture covers well the object, but when I launch the rendering in the studio the face is not properly mapped; Is someone able to help a poor guy who wants to hammer the monitor?