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problems with continuous facade

  • Thread starter Thread starter Danig
  • Start date Start date

Danig

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I have to make a tilted glass cover, and therefore I am exploiting the creation of a continuous facade.
the problem comes in the corners of the cover
immagine2ph.webpas it is intuitive, the left window will have to continue, as the right window and the intersection there will then be an oblique mount, which unites the end below with the one above.
How is it realized?

I tried to remake the face by stretching it to the top end, and creates the correct façade
immagine1hc.webponly that, as you can see, when I go to insert the mounts I can not put them straight but puts them oblique, that they straighten as they approach the center.

How do I solve the situation?
 
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hi, after you have made the walls you have to shape a mass (volumetry and planimetry), with base 'l' and height equal to that of the highest wall.
then move the edges of the mass in order to adapt it to the shape of the facade.
made the mass, realize a contuited face of surface.
turn off the mass.
Hi.
 
hi, after you have made the walls you have to shape a mass (volumetry and planimetry), with base 'l' and height equal to that of the highest wall.
then move the edges of the mass in order to adapt it to the shape of the facade.
made the mass, realize a contuited face of surface.
turn off the mass.
Hi.
I'm trying, but I can't. .
i revit 2009, i go in modeling -> creates -> mass
then from there I choose "extrusion" and I make the base square as high as I need, but once the command is finished I can't pull the edges. .
 
if you have revit 2009 do a parallelepipedo with the shape of l. then eventually empty it to get the basic mass for the facade.
 
if you have revit 2009 do a parallelepipedo with the shape of l. then eventually empty it to get the basic mass for the facade.
in what sense in the form of l?
yesterday I tried to make a cube and to empty it, but to get that shape becomes very slender and I failed. .
theoretically it should also work by making a pyramid with a triangular base (in correspondence to the already present mountaineer, the perimeter wall and the lower wall) that reaches to the other perimeter wall. .
I should do 2 for every corner. .

Can you help me more specifically? I'm right in the high sea. . !
 
update: I tried to make a triangular prism and then create a vacuum that gave me the useful form.
the result however is the desired one, at the end
immaginene.jpg
I had to remove all the segments that had already inserted me automatically and assign only one mounted on the oblique edge, but as you see from the photo remain intersections for the grid, although I have removed all segments. .
 

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