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reflect hypermesh

  • Thread starter Thread starter Mh2
  • Start date Start date

Mh2

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Hello everyone,

I know it's a trivial question, but I'm at first with hypermesh, and I'd like to know how to reflect the surfaces according to an average plan. In practice I have a half of a plane (superfici) and I have to mirror the part so as to get a whole plane. I tried with geometry > reflect > surfaces but selecting the nodes and base in any way, it only moves me those surfaces by turning them... already that I have profited to ask also how I have to choose these knots and the base.

Thank you in advance!
 

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