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regenerate the contours of a mesh

  • Thread starter Thread starter archilan
  • Start date Start date

archilan

Guest
Hi, guys.
I shaped a ground starting with 3d polylines that I then stupidly erased

can you from the dederminated mesh regenerate the contours? a little like in the hatch I mean

Garzei for help!
to the
 
if you used supcoon with meshtype = 0 a polygonal mesh was generated, vice versa with meshtype = 1 you generated a mesh.
controls the type of object from property, in the first case maybe we can combine something automatically, in the second you have to use the method of the teenager. . .
 

It seems that the meshtype is equal to 1! cmq in the meantime I have recalculated and settled it! I have the same concern to know how to do it in case of meshtype=0, and above all, what is the difference?

Thank you very much
to the
 

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