simon77fi
Guest
Hey, guys, I always have very little questions, apparently. .
So, I should make renderings for a configurator, I'll explain better. I have an object to realize and this object must be put online to be configured online by the user in the way he likes. in practice of the same object you must be able to think about 1000 variants among all possible combinations. Now, I've never done such things but I assume that to have quality renderings (and that's what you have to get) you have to make a rendering of the object for each combination but it's an overly enormous work and I also presume expensive. Is there another method? combinations are materials that combine between them on various faces of the object and here other problem. the newly mentioned materials are introvable and are (to name only one) based on crocodile. as there are no textures of this type (at least I think because they are materials that have just gone into production and cannot be different) I only have the possibility to take pictures of the materials; But how? with what conditions of lights to make them level? the typical relief of materials like python or crocodile as you get? Could you help me somehow? Thanks for the kindness.
So, I should make renderings for a configurator, I'll explain better. I have an object to realize and this object must be put online to be configured online by the user in the way he likes. in practice of the same object you must be able to think about 1000 variants among all possible combinations. Now, I've never done such things but I assume that to have quality renderings (and that's what you have to get) you have to make a rendering of the object for each combination but it's an overly enormous work and I also presume expensive. Is there another method? combinations are materials that combine between them on various faces of the object and here other problem. the newly mentioned materials are introvable and are (to name only one) based on crocodile. as there are no textures of this type (at least I think because they are materials that have just gone into production and cannot be different) I only have the possibility to take pictures of the materials; But how? with what conditions of lights to make them level? the typical relief of materials like python or crocodile as you get? Could you help me somehow? Thanks for the kindness.