cipolo72
Guest
Hello everyone, I'm a new user and I don't know if this is the right forum or not, so excuse me in advance.
provided that I am self-taught both in the use of autocad (used for the construction of model 3d) and 3ds max (used only for rendering), I wanted some advice to improve my last work.
in the specific I am making final renderings for a villino with 3ds max 2011 using two light sources a directional light target with ray traced shadow shadow and a skylight, for rendering use the default scanline maker with the light tracer activated.
How can I improve the realism of rendering?
comments and advice.
Thank you.
provided that I am self-taught both in the use of autocad (used for the construction of model 3d) and 3ds max (used only for rendering), I wanted some advice to improve my last work.
in the specific I am making final renderings for a villino with 3ds max 2011 using two light sources a directional light target with ray traced shadow shadow and a skylight, for rendering use the default scanline maker with the light tracer activated.
How can I improve the realism of rendering?
comments and advice.
Thank you.