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request for firmer rendering tips

  • Thread starter Thread starter A-lisa
  • Start date Start date

A-lisa

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Good morning, everyone.
for a small change to a wall, I set a very simple scene.. those things you would do with 3ds in 5 minutes.. only I did it with revit, because I still want to believe, and because all the money invested must serve something.. had it: I wonder where I was wrong because for this 150 dpi large image 130x82 mm with light "only sun" my computer took over 3 hours... the "place" while shamed me, because among other things it is not even so beautiful to deserve a place in the table. .
the pc is not hyper-powerful, but not even a cart: has 4gb ram, 2 processors intel core 2 from 2.66 ghz , system windows xp 64-bit and video card nvidia geforce 9800 gt. I ask some advice to reduce the time. .
I also ask: do you know where I can find some guides on how to illuminate an interior, in addition to the usual "infarinate" of the online guides of revit?
Thank you very much, as always, until now.
 

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I'm not an expert but I think it needs some extra information....

the revit version first of all....only since 2011 uses the multiprocessor.....
ok the size, but at what level did you set the quality of rendering?
if you have set a customized quality that refractive values, reflection, rebounds of indirect light, shadows have you used?

However a comparison with 3ds will always be impietoso...it was born for that....the purpose of rendering with revit is to put in condition those who do not know programs like 3ds to get something presentable without going mad with complicated interfaces (see how mr was implemented in autocad)....it is obvious that less parameters to set less chance to intervene and lower the calculation times.
 
Thanks for the answer.
I did not know that the novelty of 2011 was the management of the multiprocessor, but nevertheless it is precisely that relase.
the settings were customized but all on the low values (2) except for the antialiasing that was 8 and shadows (5).I wonder if the floor that continues beyond the tightenings may have adversely affected, but I saw that the moments of "slowness" were also for a simple white plaster.I also have a question: solids that are not present in the rendering area, but are in the scene, can affect time? Is it better to hide them?
 
I also have a question: the solids that are not present in the rendering area, but are in the scene, can affect time? Is it better to hide them?
I would propende for no...but I'm not 100% sure:rolleyes:

the parameters seem correct... also oriented towards a calculation faster.. .

the last thing that comes to mind are the materials...revi uses the equivalent of the pro-materials of 3ds so beautiful but heavy... although those I see on stage seem simple. .
do you know where I can find some guides on how to illuminate an interior, in addition to the usual "infarinated" guides online revit?
Do you mean using revit lights or lighting in general? in this second case try to take a look here:
http: / / www.artemide.com /? page = training: training
 

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