tredm
Guest
Hello, guys.
for exercise I modeled the object in img1(this is an imported stl file, made with 3ds max).
I wanted to ask you for help on topology of surfaces.
here nothing, perfect zebra.
in alias I created the first surfaces from the projection of curved alunes on mesh(img2).
as soon as I overlap the rebuilt(img3) with the original(img4), I find myself a reversal of the zebra on the rebuilt(img5-img6).
there is a way in alias to follow the reconstructed zebrature of the original.
time ago I was going through surfaces from class b to class a and in correspondence of the rays, I could not have the same zebra as the original.
Do you have a solution? ? ? ?
thanks in advance
♪
for exercise I modeled the object in img1(this is an imported stl file, made with 3ds max).
I wanted to ask you for help on topology of surfaces.
here nothing, perfect zebra.
in alias I created the first surfaces from the projection of curved alunes on mesh(img2).
as soon as I overlap the rebuilt(img3) with the original(img4), I find myself a reversal of the zebra on the rebuilt(img5-img6).
there is a way in alias to follow the reconstructed zebrature of the original.
time ago I was going through surfaces from class b to class a and in correspondence of the rays, I could not have the same zebra as the original.
Do you have a solution? ? ? ?
thanks in advance
♪