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rubber and metal design

  • Thread starter Thread starter stefer
  • Start date Start date

stefer

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Good morning to all... I am really a neophyte and I am trying to learn how to draw with solidworks.
I ask for an information about drawing a rubber artifact with metal parts and a washer, always in metal, completely drowned inside the rubber. I'll give you a photo as an example.
I therefore have to draw each component of different material as a different part and then compose it into a set? also for the metal part drowned in rubber?

Sorry about the ideas... few and well confused!

Thank you.
Where are you?
 

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if you are neophyte parts from the internal tutorials, well done, that endorse you to the logic of parametric modeling and solidworks commands.

for your problem, you don't need to do a set. solidworks handles multibody parts, i.e. with separate bodies one from the other to which you can specify its material.
before you go crazy to shape the thread this can only be handled visrtually using the cosmetic thread record.
 
Perfect. Thank you! I'm already trying... with insert part and move/copy to join... so it is very practical.
I confirm that I’m also following the tutorials that are very comfortable and really help you get started!

hello and thank you again for the help.
Where are you?
 
insert part and move/copy to join them
Why this absurd and complicated road?
model the bodies directly in the same part. when you do the second function pay attention to the check, add result that must be disabled
 
That's very fast! I take advantage of your kindness... I'll ask you something else. I'll get you a quick picture... There is a way to create an extruded cut of excess material when you combine two bodies... in the example that I attach you, the above part is a washer with a steel bushing that is drowned in the rubber (the cylinder below) and then the relative rubber part should be cut off... but if it is possible I would avoid doing it manually. Is there a way? Thank you again!

steak
 

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solid is a parametric cad, which means that sketches and functions are binding among themselves to make sure that changing some parameters the model is updated accordingly.
if you do:
- a sketch for the central pin
- a sketch of revolution, bound to the pin, for the middle shirt
- a sketch of revolution, bound to the intermediate shirt, for the rubber part
you will have a model that will change the diameter of the pin also change those of the other two components.

Don't think like it's autocad.

attach the part that gives us an eye and, if I may, I correct it
 

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