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septaggi mental ray con autocad 2010

  • Thread starter Thread starter aalto
  • Start date Start date

aalto

Guest
Hello.
where to work with autocad 2010, use as engine render mental ray, with discrete risutati.the thing that I can not "add" is the saturation of the colors of render.I read other discussions on the forum ,but they concerned mental ray for 3ds.so that this that you use on autocad is limited respect the version of 3ds, but where can I "modify" the gamma parameters on mentalray for autocad I tried to look for solutions by setting various parameters (dole properties,material properties....) result null: mad.
thanking you in advance for the attention I greet you.
p.s. place some renders to show you the "slaved" colors of the textures,
are render to medium resolution (with high and presentation nothing changes) and little complex.. .
 

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Multifunction bar: card render -> group render -> exposure rule

command voice: esposizrender


:smile:
 
Multifunction bar: card render -> group render -> exposure rule

command voice: esposizrender


:smile:
I was writing right now "I think I solved the problem with esposizrender...." last night I tried various settings in the beginning I had decreased the brightness (by bringing it from 65 default to 50) but the sky came dark... then I increased the intensity of the sky to 2, and came something more decent. now I am making tests varying contrast and tones, when I arrive to such a septerage that satisfies me,post :smile:
 

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