meccanicamg
Guest
Good evening, everyone. I need to find a law or if you have experimental curves, to determine the multiplicity factor of the pulling effort according to the punzone/matrix game.
normally, it assumes that the single side game matrix/punzone is of 8%~20% for increasingly hard materials to chew. normally the formula of the single side game keeps in mind the thickness and the breaking load g=0.007*s*(rt, festal) ^0.5 (lightly different for thicknesses +/- of 3 mm).
Now if I have na rt sheet,cut 400 mpa from 10 mm to cheat it would take 1.4 mm of punzone matrix game and assume k = 1 where the press uses all its strength to pull. Obviously if we increase the game we can do it up to a limit (such?) of tranciability and therefore k < 1 and the press exercises less strength. if the game is reduced (up to how much less?) the force increases significantly and therefore k > 1.
real pulling force f = fteorico*k with incorrect theoretical force fteoric = perimeter*thickness*rt,cutting Can you give me some sensible parameters?
normally, it assumes that the single side game matrix/punzone is of 8%~20% for increasingly hard materials to chew. normally the formula of the single side game keeps in mind the thickness and the breaking load g=0.007*s*(rt, festal) ^0.5 (lightly different for thicknesses +/- of 3 mm).
Now if I have na rt sheet,cut 400 mpa from 10 mm to cheat it would take 1.4 mm of punzone matrix game and assume k = 1 where the press uses all its strength to pull. Obviously if we increase the game we can do it up to a limit (such?) of tranciability and therefore k < 1 and the press exercises less strength. if the game is reduced (up to how much less?) the force increases significantly and therefore k > 1.
real pulling force f = fteorico*k with incorrect theoretical force fteoric = perimeter*thickness*rt,cutting Can you give me some sensible parameters?



