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shock simulation with accompaniment

  • Thread starter Thread starter makeng
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makeng

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Hello everyone
are to ask for help for a very special problem: I have to simulate cinematically (for now) a system formed by a body to which it moves in linear direction . at a certain point it meets another particular b that can move in the same direction of a , but it is bound with a spring that applies a force contrary to the dir of a (in essence to shock b and drag it by extending the spring attached to b) for a certain stretch. How can I do that?
thanks and good work
 
Hello everyone
are to ask for help for a very special problem: I have to simulate cinematically (for now) a system formed by a body to which it moves in linear direction . at a certain point it meets another particular b that can move in the same direction of a , but it is bound with a spring that applies a force contrary to the dir of a (in essence to shock b and drag it by extending the spring attached to b) for a certain stretch. How can I do that?
thanks and good work
First of all, you must ensure that you have set the global collision and displacement option.
then you should create course constraints for linear movements, while for the spring you should assemble it using flexibly.
It is more difficult to explain than to do it. . .
 
I don't think you can simulate a spring in a cinematic analysis. spring is a typically dynamic entity.
 
True, let's say that first I meant to simulate the real impact in terms of movements. then add a spring for real dynamic analysis.:tongue:
 
I have a similar problem or simulate a bump.
How do you set the collision and its accompaniment?
the command to set the global interference the concoct as well as I would be able to impose the course and and spring.
Do I have to set something up from the config.pro?
 
in the proe installation folder, there is one called demo, inside there is a folder where there is a model set called cam_follower that simulates the spring dynamically.
To see the movement, you must launch the analysis that is already created.
 

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