Max-C
Guest
Bye to all,
I am going on with the studies of creo but (always compared to solidworks) I find it difficult to make passages that I do not understand if being unintuitive or "viet".
Let's get a cam driving a lever. In turn the lever moves a sled.
in sw, putting the various couplings (path, distance etc.) you can see the movement that would have all the asses. I tried with creo but I do not find couplings to follow a path/camma to a component (I found them in mechanism but now we arrive).
After that I simply tried to put two gears and to bind them. putting 2 gears with ratio 1:2 I gave the bond by mechanism but when I move the components do not follow that relationship. to run everything (as well as for the example above) I had to make a simulation with so much engine etc...
in conclusion my question is: to make simple simulations of movements (without considering friction, speed, f gravity etc) of a group do I have to use the mechanism? or is it possible to make them using those gear constraints, cam and then using "component translation"?
thanks for patience first of all
I am going on with the studies of creo but (always compared to solidworks) I find it difficult to make passages that I do not understand if being unintuitive or "viet".
Let's get a cam driving a lever. In turn the lever moves a sled.
in sw, putting the various couplings (path, distance etc.) you can see the movement that would have all the asses. I tried with creo but I do not find couplings to follow a path/camma to a component (I found them in mechanism but now we arrive).
After that I simply tried to put two gears and to bind them. putting 2 gears with ratio 1:2 I gave the bond by mechanism but when I move the components do not follow that relationship. to run everything (as well as for the example above) I had to make a simulation with so much engine etc...
in conclusion my question is: to make simple simulations of movements (without considering friction, speed, f gravity etc) of a group do I have to use the mechanism? or is it possible to make them using those gear constraints, cam and then using "component translation"?
thanks for patience first of all