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size (mbyte) parts designed with proe wf3

  • Thread starter Thread starter fabrizio_brescia
  • Start date Start date

fabrizio_brescia

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Hello, everyone. I press that I don't know how to use proes, and so I'm just about what I see doing by my employees.
in a project we needed to design a protection network (see attached image). the designer made 2 cylinders and then created copies as an array. at the end the particular design is also extremely heavy file size (we are over 30 mbytes)
I ask you experts whether it's normal or if to draw such a simple detail the way was wrong.
The same behavior I had already noticed in other designs that used the same copy of objects in arrays.rete.webpThank you.
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If you use series, choose the "identical" option iin this way the files are reduced by a lot. However, if you don't need that level of detail, use a sketch or just a part with the same encumbrance. It also uses a heavy part and uses a siege representation. . .

hoping to have been of help greeting

aminati
- - - updated - - - -If you use series, choose the "identical" option iin this way the files are reduced by a lot. However, if you don't need that level of detail, use a sketch or just a part with the same encumbrance. It also uses a heavy part and uses a siege representation. . .

hoping to have been of help greeting

aminati
 
Good morning
Another system to save bytes is to change appearance to the model by creating a suitable texture, and then without using modeling commands, apply it to the affected surfaces.
 

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