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sky insert or texture

  • Thread starter Thread starter Checchinho
  • Start date Start date

Checchinho

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Hey, guys.
I am using photoshop for the first time...I have to make a prospect. .I started from the base of autocad with eps files... now I have to insert the sky or various textures of materials that I have... how can I do? ?
 
Hey, guys.
I am using photoshop for the first time...I have to make a prospect. .I started from the base of autocad with eps files... now I have to insert the sky or various textures of materials that I have... how can I do? ?
I'd start with a nice manual. . .
 
Checchiño,
The great tristan is burber, but at all, believe me.

in a technical forum, there is the unwritten rule of the "botta-e-response", while your question requires an hour of theoretical treatment.

In principle, you have to remove the background from the .eps file (e.g. by discounting the objects in the foreground), and copy what remains above the "cielo" level of photosciops.

:
 
In principle, you have to remove the background from the .eps file (e.g. by discounting the objects in the foreground), and copy what remains above the "cielo" level of photosciops.
this for the background... then there would be textures.

Checco excuse, but imagine you're one for a moment a math genius. you face a deafamute (because in the forums we are all deafamute; we limit ourselves to reading and writing) and writes on a post-it:"Hello, I just bought this new notebook; Before I came here I learned the pitagoric table. Can I extract the regression line from a dataset? and already that we are, I have to calculate the volume of a cistern, how can I do it by exploiting the multiple integrals? "I don't know if the concept is clear? we can give you advice or concrete help on precise topics, provided you have the basis to understand them. It's not bad my question, but your question is vague and bad. for this I say to you: put a pin in ps, at least to understand the concept of levels, channels, tracks, curves, colors etc...after trying to follow some tutorials. If you can't get out of certain situations then give us precise indication of the problem and you try to help. That's all.
 
Okay thank you... it's just that I'm trying to make prospetti die and I'd say that starting right away from photoshop is not the best. ..any tutorial I looked at it and say that the speech of the levels I understood..xo now before the problem of the sky there is also ql of the glasses.. is a sports center with stained glass and I would like to get a semitransparency effect..I modified the effect of the fusion from the level but does not make much. .
 
guys can copy the file from autocad quidni in eps in photoshop keeping shadows? ?
 
guys can copy the file from autocad quidni in eps in photoshop keeping shadows? ?
Why do you want to export it to eps? If you have to deal with your design as a render and therefore an image, you should export your png rendering so keep the transparencies and you can add the sky in photoshop without having to discount. Of course if you can't even make the rendering and manage the textures...I see it hard that only from some advice can get a good result immediately. to make you recommend my book autocad 2010&2011 3d design, free modeling and rendering, www.gcedizioni.it where you will also find the information about how to create a png to insert an image in photoshop without having to relocate it. Good job
 

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