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for the modeling of sanitary (curve plates, smooth surfaces etc.) I would consider a slightly more organic modeler. According to me, a ssm type silo dela nevercenter, or the good old wings3d could come back useful.
I allow myself to disagree. Although many cam software, while importing analytical models (iges, 3dm, step, parasolid etc.) then internally convert the model into mesh, this is not always true. there are cams working directly on native models, without polygonization.can not, must be built, then solid or nurbs, and export in stl for cnc.
tspline still works like that. even if it would also be possible to import the obj from silo and convert everything with tspline.
according to my point of view in the conceptualization phase a superficial parametric is perfect.as regards the ceramic part of the sanitary ware (and not the rubinetterie), I would also consider, in addition to the mentioned products, also modelers sds and voxel. the approach is completely different from the nurb modelers and parametric modelers, and depending on the designer's mental form, its inclinations and the type of creativity that the objects must express, could present not a few advantages, at least in the conceptualization phase.
personally, for a user who autodefines himself neophyte, and who has to confront with problems of non-banal modeling, I would still look at him from suggesting parametric products, which while supporting the modeling of surfaces require a structured and conscious approach. .
I don't know. the question is almost philosophical.according to my point of view in the conceptualization phase a superficial parametric is perfect.
I wouldn't see her as a philosophical thing.I don't know. the question is almost philosophical.
to take advantage of the advantages of a parametric solution, it is necessary to correctly define the parameters and constraints in relation to future model modification prospects. to add the overhead of parameterization in the phase of conceptual development, when it has not yet been identified (otherwise we would not talk about conceptualization) a productive strategy seems to me a useless effort, which subtracts valuable resources to creativity.