Mould Rimbamba
Guest
Hello everyone, I just signed up
just to ask you a dilemma....
work in a company that produces molds and until yesterday everyone made their own mold without "breaking" others if not for harvests at the table. We still work in catia v5r19, we haven't gone to 20 yet even if the dealer is now a year that gave us the cds.
Where is the matter?
from today we have to develop the mold in two.. maybe even in three and we have placed the problem of how to open the project files at the same time: We all work on a server.
we have the classic structure with a catproduct that is the axieme of the mold under which there are a catproduct for the jet, a catproduct for the fixed part, a catproduct for the mobile part, a catproduct for the castle and a catproduct for every wagon or movement that you want.
inside the catproduct there are obviously all catparts with the classic catpart adapter or skeleton or as everyone calls it.
so that everyone can open any of these "under assemblies" catproduct and work quietly without incurring any contextual error or having strange errors then, when the "project helmet" opens the assemblies and updates all the mold there is any particular attention to follow?
I don't want to get to the bottom and eventually load the whole project and discover missed links various errors and throw there too much time.
Thank you in advance.. .
just to ask you a dilemma....
work in a company that produces molds and until yesterday everyone made their own mold without "breaking" others if not for harvests at the table. We still work in catia v5r19, we haven't gone to 20 yet even if the dealer is now a year that gave us the cds.
Where is the matter?
from today we have to develop the mold in two.. maybe even in three and we have placed the problem of how to open the project files at the same time: We all work on a server.
we have the classic structure with a catproduct that is the axieme of the mold under which there are a catproduct for the jet, a catproduct for the fixed part, a catproduct for the mobile part, a catproduct for the castle and a catproduct for every wagon or movement that you want.
inside the catproduct there are obviously all catparts with the classic catpart adapter or skeleton or as everyone calls it.
so that everyone can open any of these "under assemblies" catproduct and work quietly without incurring any contextual error or having strange errors then, when the "project helmet" opens the assemblies and updates all the mold there is any particular attention to follow?
I don't want to get to the bottom and eventually load the whole project and discover missed links various errors and throw there too much time.
Thank you in advance.. .