niccs87
Guest
Good evening to all,
I ask your help because I was required a rendering (with solidworks) of a equipment placed inside a closed environment (tunnel).
I wanted your advice on the type of lighting as it does not "filtrate" the light of the environment (all being logically closed. ..
I tried to place bodies with emmissive material but the result is quite poor despite the objects are illuminated; in practice the surfaces are spotted and I do not understand if it is a matter of material or light source. .
At the moment I have no authorization to post images so putroppo I hope you can understand my needs, I know it is hard but I ask you anyway to give me a hand!
alternatively I would also be helpful to know how you would illuminate the scene.
thanks in advance of advice.
I ask your help because I was required a rendering (with solidworks) of a equipment placed inside a closed environment (tunnel).
I wanted your advice on the type of lighting as it does not "filtrate" the light of the environment (all being logically closed. ..
I tried to place bodies with emmissive material but the result is quite poor despite the objects are illuminated; in practice the surfaces are spotted and I do not understand if it is a matter of material or light source. .
At the moment I have no authorization to post images so putroppo I hope you can understand my needs, I know it is hard but I ask you anyway to give me a hand!
alternatively I would also be helpful to know how you would illuminate the scene.
thanks in advance of advice.