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3d

  • Thread starter Thread starter zetadierre
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I would be more useful to see what you're trying to create if you could. :-)
time ago they were present on this site of the videotutorial among which some I had prepared on vw where you also saw the use of the nurbs and the loft tool. I think that section of the forum was removed. in case I could try to charge them on youtube.
I do.
 
Here she is. It's a window that had to be a little more regular than that.
:biggrin:

anyway after all I say all morning that I was trying to cuff us over I acquired the knowledge and dexterity necessary to realize one from 0 with the individual curves rotated correctly. . .

anyway because if you are a tester of the nemtchesk (I know you don't write like this:biggrin:) do not promise to insert it in the video tutorials of the Italian site that igliè votho as a Chinese vase?

If it involves problems I will be a great supporter of your videoturorial on youtube, indeed: if it can help a newbie who is at first to post videos just as you tell me how you do it and if I have some time I try to make them too. Of course on basic knowledge... we would be the first if I'm not wrong! !

go now continuous with the volumes!! we feel in a few for sections and artlantis exports! cmq a little woody sto vector is woody... but it is complete, that is. You can't expect everything without effort, can you?
 

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the point is that you have to get there by degrees, especially the advanced solid modeling is not what from 5 minutes... I am also building a particular type of glass at this moment and it is inevitable to stop thinking what the right method and the right tools can be to achieve the result. the software offers us a series of tools... But he doesn't think. It's up to us to get to the solution. We could say that this is now part of the project process, although it is wrong. but to date, software for architecture capable of satisfying every desire do not exist ;-)
 
therefore.

Let's stay calm.

It's okay that a nurbs with two tracks and two sections don't. It is good that every now and then snaps go and do not go in 3d. But in short, at least on the parametric elements of the beams!! 1) a section of beams to obtain a 3d element can be done only in plant 2) hybrid objects can be changed only in plant and rotate around the z axis of the base plane, but the work one. I understand that there are limits. I mean, I mean, but I've got a 3d beam ready if I can't have it horizontal... it seems impossible. .
 
when you set it the right size the duplichi (which you never know...) and make a nice apple+k so it is no longer an object but you can rotate it as you like.
I do.
 
when you set it the right size the duplichi (which you never know...) and make a nice apple+k so it is no longer an object but you can rotate it as you like.
I do.
mh. ora provo... ma te know d'accordo che ha poco sense o esagero?
 
I don't risk turning it... .
:mad::mad::
 

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Strange! objects are usually converted without making stories. here become simple extrusions.
Here I can also rotate them horizontally without having to explode. . Sorry, I didn't even try. 2010 is different from 2009, they gave us new libraries that we explicitly requested, I didn't remember anymore, but I also sent them examples from various manuals! ! !
Yes, you are right, it is absurd, but in fact they have made up.
I do.
 
Strange! objects are usually converted without making stories. here become simple extrusions.
Here I can also rotate them horizontally without having to explode. . Sorry, I didn't even try. 2010 is different from 2009, they gave us new libraries that we explicitly requested, I didn't remember anymore, but I also sent them examples from various manuals! ! !
Yes, you are right, it is absurd, but in fact they have made up.
I do.
it would be nice that certain things could put them in the last service pack for compatibility with sl...
 
I would like to make a duplicate on the path. the point is that trying to make a path with a bezier curve I can delete the track, but with a polyline if I gate the track also deletes the elements that I have to duplicate. So I have to make bezier curves straight?? or is there a need to know?

Thank you.

ps: solved by me: just untick the option "visible path"
 
1) Is it possible to project points on a surface and draw other points?

2) is it possible to create a series of triangles bound to a surface?
 
1) Is it possible to project points on a surface and draw other points?

2) is it possible to create a series of triangles bound to a surface?
You should explain to me what you're doing, because I don't understand. ;-)
I do.
 
I don't have a solution to give you that on two feet. I should put myself there in front of the file and think about it. modeling at certain levels is not so simple and vw is not born as a modeler because, as I have already told you, it is mainly a cad for architecture. He has good tools for modeling, but he still has limits.
the best thing is to familiarize yourself with modeling tools and 3d power pack commands and, slowly, evaluate the possible solutions to your problem.
I do.
 
I see the pillar as if it was created with an unclosed polygon. double click above and close the range otherwise it will never do what you want. :-)
great tips ... I had looked at this discussion when I was still not registered and, clearly, I did not view the images and I did not understand the problems well (I had not tested everything yet). Now, casually (??), I came back to read it and you opened the world to me... indeed, I apologize, if I placed some repetitions in my discussion.
 
it is very nice that it is useful
but it's not over!! Infatit I still have to enter the hot phase.. .
 
Honestly, you have given a breath to one of the best discussions I've ever seen on the net. You know why? because it solves!
Sincere congratulations and I hope soon to participate actively in solving problems as well as creating them!
 
Hello. I started creating the 2d first. I created hybrid doors that I put in where I was comfortable. I went to build the wall above the door. How do I insert that door into that wall (which is then a pillar) without moving it over where I put it in 2d?

in particular I must understand how to insert an object already created in irregular wall profiles, in the plant
 
I have serious problems. I realize I still know very little...
:frown::frown::frown

How come in 3d I can't see the wall inside which I put the door?
:36_1_10:
 

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  • Muro che non c'è.webp
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