Conte91
Guest
Hello everyone,
I am making a 3d model with the aim of obtaining a development (or more) and sending it into production.
The case wanted me to be comfortable draw the external lines, therefore all the vertices and edges, on a single 3d sketch.
to get the development I intend to create surface bodies and separate them where it best.
Now my question is: to get my surfaces from my 3d sketch which is the fastest way?
Of course I could also pass through the creation of a body but for now the only solution I have is to create an exaggerated number of sketches on which, through converting entities and "filling surface", to extract my surfaces. - Excuse the repetition-
which would mean: a sketch = a surface.
n.b. all overfishing are triangles and there are no curved lines
I accept any kind of suggestion and thank you in advance
I am making a 3d model with the aim of obtaining a development (or more) and sending it into production.
The case wanted me to be comfortable draw the external lines, therefore all the vertices and edges, on a single 3d sketch.
to get the development I intend to create surface bodies and separate them where it best.
Now my question is: to get my surfaces from my 3d sketch which is the fastest way?
Of course I could also pass through the creation of a body but for now the only solution I have is to create an exaggerated number of sketches on which, through converting entities and "filling surface", to extract my surfaces. - Excuse the repetition-
which would mean: a sketch = a surface.
n.b. all overfishing are triangles and there are no curved lines
I accept any kind of suggestion and thank you in advance
