IlFincoITA
Guest
Hi! I'm trying to do this and I'm trying to use a sweep. The fact is I can't join the solid. the sweep is not very flexible apparently. I tried all the options but it doesn't come. to solve the design intent I am obliged to do so with the surfaces and also so there are games between the surfaces. also it is much longer. I wanted to ask if anyone had any other solutions. . I would like a very flexible thing that is also changing the path. I attach examples... to make you understand.