davideingSp
Guest
The problem is that I have to create it with real teeth, with an evolving profile.Okay, I don't understand what the problem is. Can't do that? What exactly can't you do? I don't know.
I managed to create a wheel model with such profile but the problem is that I probably mistaken the proportionality of the diameters as the teeth are too long and then penetrate into the body of the other wheel.
in the toothed wheel of the link you gave me unfortunately it is not possible to change the primitive diameter and therefore it is not suitable for my purpose, otherwise it would have been perfect.
I attach two of the wheels I have created, as you see if you try to assemble her teeth are too long and so it's not okay.
What do you think I was wrong?
the 4 circumferences I traced are those defined by:
-addendum
- primitive diameter
- basic circumference
-dedendum
the wheels I have to create have all m=1 and therefore z equal to the primitive diameter.