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mouse 3d connexion

  • Thread starter Thread starter Mec_1802
  • Start date Start date
Hi.

today I arrived the space mouse wireless to 2 keys, installed and everything ok.....

First impact without taking our hand I would say vien to say "help turns everything too fast!!:confused:confused::eek::rolleyes:"but after a 30 minute adaptation and started setting it I would say more than satisfied and I think it will always be better, very comfortable!!! ! the only thing that I saw then maybe I didn't succeed , in the 2d sketch environment you can not exclude all the various 3d rotations that I find a little uncomfortable would be convenient to leave just 2d shifts!....and then in every environment the functions that you can set on the keys are only 2 (in my case because I have only 2 keys).... I seemed to have understood from someone that every button opened a "under menu " ! !
I ask you, as a curious and future buyer, if you can make a short video about the practical operation of a user with only two days of experience. . Thank you.
 
I ask you, as a curious and future buyer, if you can make a short video about the practical operation of a user with only two days of experience. . Thank you.
Hi.
I don't guarantee that I can do it right now tomorrow, but if I can make a short video of operating overview!..... more than anything if I can do it!
 
Hi.
I don't guarantee that I can do it right now tomorrow, but if I can make a short video of operating overview!..... more than anything if I can do it!
Well, then thank you in advance and wait!
See you soon.
 
However, did you take the simple one with only 3d control and the two buttons? I have seen videos on youtube both of that and the other with 10000 keys, apart from the fact that it costs na great digit, I'm afraid to go into delirium with all those buttons, remember then what function you have configured for each key is a casino, I think I will also opt for the simple 2 keys.. .
 
I at work have the big one and do not use any key
unique comfort support x wrist
at home I have the simple one with 2 keys and it's okay the same.. .
 
Hi, I've been using it for a few years. and is very useful especially with inventor.

if I have to give you advice also the wireless spacenavigator is more than great
 
hi guys, my spacenavigator arrived yesterday and I already put it to work, I have to say that years in the game room have helped very xd seems to have a joystik!!! I find myself well after 3 hours of use, it still serves practical but it is very intuitive because it is like turning the model with the hand, responds to the commands in a perfect way, I just need to figure out how to better configure the two buttons and then I'm good! !
The only thing I've noticed is that solidw slows me down a little bit, maybe you need a proper graphics card. . .
 
hi guys, my spacenavigator arrived yesterday and I already put it to work, I have to say that years in the game room have helped very xd seems to have a joystik!!! I find myself well after 3 hours of use, it still serves practical but it is very intuitive because it is like turning the model with the hand, responds to the commands in a perfect way, I just need to figure out how to better configure the two buttons and then I'm good! !
The only thing I've noticed is that solidw slows me down a little bit, maybe you need a proper graphics card. . .
I think slowdown is normal, I saw it on solid edge. Consider that the 3d mouse rotates the view on six axes at the same time, mind instead with the rotation function that activates with the normal mouse at the limit moving two. you can set a dominant axis and maybe improve a bit.
 
hi guys, my spacenavigator arrived yesterday and I already put it to work, I have to say that years in the game room have helped very xd seems to have a joystik!!! I find myself well after 3 hours of use, it still serves practical but it is very intuitive because it is like turning the model with the hand, responds to the commands in a perfect way, I just need to figure out how to better configure the two buttons and then I'm good! !
The only thing I've noticed is that solidw slows me down a little bit, maybe you need a proper graphics card. . .
I took the spacenavigator in 2010 and after a week I gave it away to not use (of all:smile:) head. in practice there was no possibility to disable the rotations in the swx sketch environment, so pan and zoom I had to do it in the traditional way using the keyboard with the left and the mouse with the right then leaving the spacenavigator every time. touching him in sketchy environment was practically synonymous with loss of alignment with the plan.
have things changed now with driver updates?
I would like to think again, although perhaps the use I make of cad is not so continuous that I can take my hand effectively as it should be to move to the flight in the model
 
if it is like for autocad, there was a moment of complete incompatibility, so much so that I was desperate.
Then they fixed things, even if the fluidity that he had with the rel 2004, the only real rel. of autocad, we still dream about it now (I did not mount 2015 and, fortunately, I work 99% with inventor where there are no problems ).
 
I would like to think again, although perhaps the use I make of cad is not so continuous that I can take my hand effectively as it should be to move to the flight in the model
It's still like that. I think it's solidworks. If I tell you, I want to be orthogonal on the floor, you have to disable the rotations while I'm in the sketch! solid edge, which is a cad made as you must, works like that, and in fact when you're in the sketch with space navigator you can only make pan and zoom.
 
It's still like that. I think it's solidworks. If I tell you, I want to be orthogonal on the floor, you have to disable the rotations while I'm in the sketch! solid edge, which is a cad made as you must, works like that, and in fact when you're in the sketch with space navigator you can only make pan and zoom.
at this point there are no saints: step to solidedge! :smile:

p.s. those of the solidworks, the poor, it is seen that they come up there and they are to be compact, but those of the 3dconnexion must be drunk from handles to evening if they allow their partner to implement to that obscene way their products.
 
... if they allow a partner to implement their products in that manner.
are the mysteries of the new releases.
one would expect a series of improvements, of patches put to problems encountered, of sw that chase inv. that chases s.e. that chases rhino that chases pine, instead, to a patch corresponds a new bug.
the important thing is never to give a stable product, otherwise to what purpose should we buy the last rel., probably kissed?
 
the important thing is never to give a stable product, otherwise to what purpose should we buy the last rel., probably kissed?
said a famous politician of the first republic: "The problems are handled, they don't solve themselves!" (subtitle: if the problem solves it then what do you get to vote next time? )
 
mah...sincertainly I find myself well also in sketch mode, I do not always do the orthogonal sketch on the plan, creating parts directly on the assemblies I often have references on lower planes and however I quoto everything so there is no way to wrong, probably it is question of configuration to block the revolution on some axes...however if you have to take it to use it in 2d mode does not make any sense. .
 
mah...sincertainly I find myself well also in sketch mode, I do not always do the orthogonal sketch on the plan, creating parts directly on the assemblies I often have references on lower planes and however I quoto everything so there is no way to wrong, probably it is question of configuration to block the revolution on some axes...however if you have to take it to use it in 2d mode does not make any sense. .
What does it have to do with using it in 2d mode?
If I am doing a sketch (which is in 2d) first I might need to refer to geometry that is not on the same floor, then I must necessarily be in normal mode to the sketch to take the constraints, then in the sketch I need to make pan and zoom, which should be delegated to the mouse3d, but with swx in that mode does not work, then it forces you to use the mouse and keyboard. Since the creation of sketches in a parametric cad is a significant phase of work I would say that, at least for me, that 3d mouse model is unusable.
hunter, who says he has a serious cad :rolleyes:, in the sketch you find automatically enabled only pan and zoom as it is logical that it is.
I confirm that still that 3d mouse model with solidworks does not work as it should, so I repeat my theory about ethylism in home 3dconnexion. .
 
I mean using autocad.. .
ok, but I had talked about the solidworks sketcher, responding to you talking about solidworks and it is in what are not blocked rotation movements, making the 3d mouse useless for at least half of the time in which the parts are modeled
 
the fortune of inventor, in this case, is that the pan and zoom are managed by the wheel and the central button (wheel button) of the mouse, so yes, if you want to stay on the 2d floor and do not use the 3dmouse, inventor helps. for other cads, where in most by clicking the wheel button you run a rotation, there is no way to limit the movement, but you could solve by configuring one of the two or more keys for the necessary function, in my opinion.
 

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